Mind's Eye
Terms
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- Five major areas of Mind's Eye
- Subject, Symbol, Figure/Ground and Proximity, Design Attributes, and Primary/Secondary shapes in the subject
- White Patch
- 255 digital value
- Subject
- Things that are continually vanishing
- Texture
- To describe the meaning and content of the subject
- Histogram
- To determine the overall exposure of an entire scene controlling millions of pixels of different subject brightnesses
- Horizontal Bed (horizontal axis)
- Represents "dynamic range" from the darkest value to the brightest or most luminous digital value the camera can record
- Mind's Eye
- All of these concepts happen before you bring the camera to the eye
- Lighting
- To determine direction of light
- Secondary Design Shapes
- Rectangle, Oval
- Design attributes
- Line, shape, light, tone, and texture
- Line
- To navigate the eye
- Frequency (vertical axis)
- The same brightness or same digital value stacked on top of each other on a single vertical bar
- Primary Design Shapes
- Circle, Square, Triangle
- Tone
- To determine the amount of contrast and values in the print
- Symbol
- To communicate the subject's existence
- Mirrors or windows
- a means of self expression and those who think of it as a method of expression
- Black Patch
- 0 digital value
- Figure/Ground
- seeing an object (figure) always seen against some background (ground)