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Italian Renaissance

Terms

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Intermezzi
Short pieces depicting mythological tales presented in between full length plays and chemically related to the plays they were during
Pastorals
short ribald comic pieces usually about love and taking place in the country with shepherd and mythological creatures, start off serious but haev happy endings
Aminta
The most famous pastoral by Torquato Tasso
The Mandrake
By Machiavelli
Libretto
The text of the opera and secondary to the music
Don Giovanni
by Mozart
Falstaff
by Verdi
Aria
a solo accompanied by an orchestra
Recitative
sung dialogue
Alessandro Scarlatti
established the supremacy of the aria
Richard Wagner and Giuseppe Verdi
Two best composers of grand opera
Pantalone
lecherous, miserly old Venetian
Capitano
cowardly braggart soldier
Zanni
sly and foolish servant
Arlecchino/Harlequin
most popular of the comic servants
Lazzi
repeated bits of physical comic business
Slapstick
emphasis of physical comedy
I Gelosi
(The Zealous) and most acclaimed troupe in Europe
Innamorato
the male lover
Innamorata
the female lover
I Fideli
The Faithful
I Condidenti
The Confident
I Accesi
The Inspired
Teatro Olimpico
Oldest surviving theatre from this time, designed by Andrea Palladio for the Olympica Academy and finished by Vincenzo Scamozzi
The Pit
Where audience members stood, open area of the house floor extending to the sides of the back wall
Private boxes
Most expensive seats usually for upper class
Galleries
open bench seating and cheapest seats and usually very rambunctious
Sebastiano Serlo
Painter, architect, designer, wrote a series of treatise about architecture
Periaktoi
moveable pieces of scenery with multiple scenes painted on each side
Flat wings
flats that were parallel to the audience on both sides of the stage that created perspective
Groove system
wing and shutters placed in grooves on the stage and during scene changes were pulled off by crew
Pole and Chariot system
poles attached to the flats while went below the stage floor. During a scene change they were connected to a wheel that would turn and move everything at once.
Glories
flying machines used to bring in or out heavenly bodies
Decorum
all characters should behave in a way based off their age, profession, rank, and sex
Verisimilitude
all drama needed to be true to life; nothing supernatural was allowed
Unity of time
a play could not take place over more than 24 hours, and it would be better if it happened in real time
Unity of place
The play had one locale, mostly meaning one city
Unity of Action
one central story with only a few characters; no subplots.

Deck Info

38

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