Italian Renaissance
Terms
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- Intermezzi
- Short pieces depicting mythological tales presented in between full length plays and chemically related to the plays they were during
- Pastorals
- short ribald comic pieces usually about love and taking place in the country with shepherd and mythological creatures, start off serious but haev happy endings
- Aminta
- The most famous pastoral by Torquato Tasso
- The Mandrake
- By Machiavelli
- Libretto
- The text of the opera and secondary to the music
- Don Giovanni
- by Mozart
- Falstaff
- by Verdi
- Aria
- a solo accompanied by an orchestra
- Recitative
- sung dialogue
- Alessandro Scarlatti
- established the supremacy of the aria
- Richard Wagner and Giuseppe Verdi
- Two best composers of grand opera
- Pantalone
- lecherous, miserly old Venetian
- Capitano
- cowardly braggart soldier
- Zanni
- sly and foolish servant
- Arlecchino/Harlequin
- most popular of the comic servants
- Lazzi
- repeated bits of physical comic business
- Slapstick
- emphasis of physical comedy
- I Gelosi
- (The Zealous) and most acclaimed troupe in Europe
- Innamorato
- the male lover
- Innamorata
- the female lover
- I Fideli
- The Faithful
- I Condidenti
- The Confident
- I Accesi
- The Inspired
- Teatro Olimpico
- Oldest surviving theatre from this time, designed by Andrea Palladio for the Olympica Academy and finished by Vincenzo Scamozzi
- The Pit
- Where audience members stood, open area of the house floor extending to the sides of the back wall
- Private boxes
- Most expensive seats usually for upper class
- Galleries
- open bench seating and cheapest seats and usually very rambunctious
- Sebastiano Serlo
- Painter, architect, designer, wrote a series of treatise about architecture
- Periaktoi
- moveable pieces of scenery with multiple scenes painted on each side
- Flat wings
- flats that were parallel to the audience on both sides of the stage that created perspective
- Groove system
- wing and shutters placed in grooves on the stage and during scene changes were pulled off by crew
- Pole and Chariot system
- poles attached to the flats while went below the stage floor. During a scene change they were connected to a wheel that would turn and move everything at once.
- Glories
- flying machines used to bring in or out heavenly bodies
- Decorum
- all characters should behave in a way based off their age, profession, rank, and sex
- Verisimilitude
- all drama needed to be true to life; nothing supernatural was allowed
- Unity of time
- a play could not take place over more than 24 hours, and it would be better if it happened in real time
- Unity of place
- The play had one locale, mostly meaning one city
- Unity of Action
- one central story with only a few characters; no subplots.