E-learning terms set 1
e-learning terms from E-Learning 101
Terms
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- Beta Test
- A review of the usability and navigation issues of a Web-based training course.
- Blog
- A web site that contains chronological, dated entries about any topic.
- Communities of Practice (CoPs)
- A group of professionals informally bound to one another through exposure to a common class of problems and common pursuit of solutions, thereby themselves embodying a store of knowledge.
- Authoring Tool
- A software application that allows individuals to create their own e-learning content, without needing to have programming skills. Such tools often use a template approach or a metaphor (book, form, timeline, flowchart, etc.) to support the content creation process.
- ADDIE Model
- An instructional system design process that includes the steps Analysis, Design, Development, Implementation, and Evaluation.
- Cross-Platform
- The ability to run on both Macintosh and PC computers.
- Custom Developed Content
- Content developed by a vendor/consultant for a particular company's needs.
- Application Service Provider (ASP)
- A third-party organization that supplies software applications and/or software-related services over the Internet.
- Computer-Based Training (CBT)
- Instruction delivered to end users via floppy disks, the Internet, laser discs, mainframe, or CD-ROM.
- Collaboration Tools
- Asynchronous and synchronous tools integrated with learning management systems to support collaborative learning.
- Assessment
- A systematic collection of data pertaining to programs or people.
- Application
- Performance requiring the learner to apply the information; Any stand-alone computer program.
- Bandwidth
- The amount of data, usually measured in bits or bytes, transmitted through a communications line in a specified amount of time and usually measured in seconds.
- Content
- Instruction required to teach an objective.
- Delivery System
- The method used to present training to a learning population; examples include WBT, classroom, and satellite television.
- Blended Learning
- Learning events or programs that combine two or more delivery strategies to provide a more integrated and effective learning experience.
- Alpha Test
- Formative evaluation during which subject matter experts, developers, instructors, and skilled target audience members walk through a course to determine its effectiveness.
- Courseware
- The software implementation of computer-based training that delivers an organized experience of instruction and activities.
- Advanced Distributed Learning (ADL)
- A collaboration to establish a new distributed learning environment that permits the interoperability of learning tools and course content on a global scale.
- Content Management System (CMS)
- Used to store and subsequently find and retrieve large amounts of data. Works by indexing text, audio clips, images, etc.